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Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Lead your city from the stone age through the centuries and forge a vast empire!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Game speed | 1 |
Unit speed | 1 |
Resource production factor | 1 |
Barbarian village spawning | 350% chance when a player joins the world |
Bonus village spawning | 5% chance when a player joins the world |
Ability to demolish buildings | Active |
Morale | Active (not time-based) |
Milliseconds | Active |
Fake limit | 1% of the village points |
Research System | Simplified research |
Church | Active |
Watchtower | Active |
Quest System | Active |
Achievements | Active |
Growing barbarian villages | Active up to 3000 points |
Bonus villages | Bonus villages enabled |
Time frame for cancelling attacks | 10 minutes |
Time frame for cancelling transports | 5 minutes |
Night bonus | Active from 23:00 until 7:00, +100% additional defense against attacks. |
Protection for beginners | 5 days |
Max attack ratio (attacker:defender) | Inactive |
Casual attack block ratio | Enabled, 20% based on lowest points |
Flags | Active |
Scavenging | Active |
Hauls | Active |
Stronghold | Inactive |
Archers | Active |
Scout system | The scout can report troops, buildings, resources and foreign units |
Paladin | Active, skills can be learned. |
Militia | Active |
Purchased using | Gold coins |
Max nobleman travel distance | 1000 fields |
Loyalty decrease per nobleman attack | 20-35 |
Loyalty increase per hour | 1 |
Tribe member limit | 25 |
Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
Tribe levels | Active |
Account sitting | Active |
Account sitting restrictions | Restricted sitter access after an account has been sat 30 days within the last 60 days. |
Free trading | Active, time restriction based on the start of the individual player |
Support outside tribe | Supporting villages outside player's tribe is possible |
Ability to select starting direction | Active |
Victory requirements | The attack block will be gradually relaxed and then removed. The win condition will than change to dominanced based. |
Start date | May 06,2024 10:30 |
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